yhlee: Alto clef and whole note (middle C). (hxx clock)
[personal profile] yhlee posting in [community profile] hexarchate_rpg
[Sorry I didn't get this out earlier, y'all. Happy summer/winter holidays!]

The Cantata emerges from the rift on an approach to the Lanterner stronghold called Autumn Pyre. The Cantata hums very quietly to reassure the mothlings, then falls silent; it's been impressed on the Cantata that discretion will be necessary. For their part, the mothlings have free run of an enclosure with Fluffy the Vraselian pseudo-dragon, and both mothlings and dragonet seem to be entertaining each other with games of tag and hide-and-seek. They are happy to play with any humans who stop by, as well.

Scan reveals that Autumn Pyre is heavily fortified by the standards of the day, mostly with invariant weapons like railguns and missiles. A few dozen moths are already docked there, and several more are patrolling the area. Two small Lanterner patrol moths, nearly identical, veer lazily toward the Cantata.

Patrol moth #1 hails the Cantata in several different languages, including the high language. For its part, it transmits the Lanterner emblem--a stylized yellow lantern against a blue background--and the speaker is requesting that you halt and identify yourselves. "This is the Lanterner Federacy in the year 852," the speaker goes on, "under the benevolent rule of the Honorable Aramis kae Pharon. Are you human? What are your hospitality requirements?"

[Feel free to take advantage of the between-moves planning post if you need to, and to make whatever preparations, including rearranging the Cantata's variable layout, you deem necessary.]

Re: Scrying and game lessons

Date: 2019-01-07 02:31 am (UTC)
venndaai: (windbreaker)
From: [personal profile] venndaai
Sulen nods and sits down across from Ione, shuffling the cards carefully. "You're probably aware that it's a gambling and bluffing game. Different combinations of cards have different values." [Not sure whether to be vague about the rules or improv some Space Poker. I'm guessing that Sulen knows a version with seven cards in a hand.]

[If anyone else is hanging out in the common room Sulen would be happy to deal them in.]

Re: Scrying and game lessons

Date: 2019-01-12 05:58 pm (UTC)
venndaai: (windbreaker)
From: [personal profile] venndaai
[Haha, yep.]

"That was a pretty die you had," Sulen says as they deal. Seven cards each. One up six down was the most popular variant in the Rahal Academy dormitories, it was called stingray style, but the game will be easier to teach straight. "Are dice games popular where you are from?"

Re: Scrying and game lessons

Date: 2019-01-18 04:29 pm (UTC)
bariolage: (Default)
From: [personal profile] bariolage
[I AM SUPER THE WORST, I actually dreamed about replying. D:]

Ione, head canted to the side, is watching the shape of the dealing more than the numbers, though she's attempting to keep track. "Dice games and jacks games, things that involve throwing things. I always like when the throwing also reflects light nicely. We don't have divining dice, though, the way your cards also tell fortunes."

Which based on her expression she thinks is Very Interesting.

Profile

hexarchate_rpg: clock face in blue and gold (Default)
The Intolerable Clock: A Non-Canon Hexarchate RPG

May 2020

S M T W T F S
     12
3456789
10111213141516
17181920212223
24252627282930
31      

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 19th, 2025 11:28 am
Powered by Dreamwidth Studios