[Fun and Games] RPG RPG #2
Oct. 6th, 2018 04:14 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Ankat gathers all of the Prisons & Pangolins players, and any interested observers, to begin the first game session.
"Each of you has chosen to leave the city, in search of treasure, renown, or a moderately impressive death. You have made your way to a small, dull village at the edge of a big, scary wilderness. You find yourself at a big communal table in a dirty inn. The sign outside was the White Rat. That's definitely auspicious. Tell us who your character is, what they look like, and how they react to the other travelers!"
[A note on mechanics: Sasha and Remi are naturally inclined to bicker about the rules of Prisons & Pangolins. This does not mean that you, as a meta-player, need to know what the rules are. In fact, it doesn't even mean that rules exist! This process is still free-form and consensus-driven, and dice only matter inasmuch as some of us like writing descriptions of very pretty imaginary dice.
You are welcome, of course, to have your character wander by and observe without making a character for them.
If you want to introduce a sudden Zehun or something instead, by all means, go for it: we're not being precise about time or continuity.]
"Each of you has chosen to leave the city, in search of treasure, renown, or a moderately impressive death. You have made your way to a small, dull village at the edge of a big, scary wilderness. You find yourself at a big communal table in a dirty inn. The sign outside was the White Rat. That's definitely auspicious. Tell us who your character is, what they look like, and how they react to the other travelers!"
[A note on mechanics: Sasha and Remi are naturally inclined to bicker about the rules of Prisons & Pangolins. This does not mean that you, as a meta-player, need to know what the rules are. In fact, it doesn't even mean that rules exist! This process is still free-form and consensus-driven, and dice only matter inasmuch as some of us like writing descriptions of very pretty imaginary dice.
You are welcome, of course, to have your character wander by and observe without making a character for them.
If you want to introduce a sudden Zehun or something instead, by all means, go for it: we're not being precise about time or continuity.]
no subject
Date: 2018-10-14 07:54 pm (UTC)no subject
Date: 2018-10-16 12:30 am (UTC)no subject
Date: 2018-10-16 12:58 am (UTC)Sasha rolls her eyes at Ankat and Virmad both.
Ankat continues, "The man takes a seat across from you. If you taste the wine, you'll notice it's both strong and surprisingly decent. Not up to what you'd find in town, of course, but probably close to what passes for top-shelf here."
no subject
Date: 2018-10-20 10:17 pm (UTC)no subject
Date: 2018-10-21 03:15 am (UTC)