Sasha Zuhrovet (
zuhrovet) wrote in
hexarchate_rpg2018-10-06 04:14 pm
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[Fun and Games] RPG RPG #2
Ankat gathers all of the Prisons & Pangolins players, and any interested observers, to begin the first game session.
"Each of you has chosen to leave the city, in search of treasure, renown, or a moderately impressive death. You have made your way to a small, dull village at the edge of a big, scary wilderness. You find yourself at a big communal table in a dirty inn. The sign outside was the White Rat. That's definitely auspicious. Tell us who your character is, what they look like, and how they react to the other travelers!"
[A note on mechanics: Sasha and Remi are naturally inclined to bicker about the rules of Prisons & Pangolins. This does not mean that you, as a meta-player, need to know what the rules are. In fact, it doesn't even mean that rules exist! This process is still free-form and consensus-driven, and dice only matter inasmuch as some of us like writing descriptions of very pretty imaginary dice.
You are welcome, of course, to have your character wander by and observe without making a character for them.
If you want to introduce a sudden Zehun or something instead, by all means, go for it: we're not being precise about time or continuity.]
"Each of you has chosen to leave the city, in search of treasure, renown, or a moderately impressive death. You have made your way to a small, dull village at the edge of a big, scary wilderness. You find yourself at a big communal table in a dirty inn. The sign outside was the White Rat. That's definitely auspicious. Tell us who your character is, what they look like, and how they react to the other travelers!"
[A note on mechanics: Sasha and Remi are naturally inclined to bicker about the rules of Prisons & Pangolins. This does not mean that you, as a meta-player, need to know what the rules are. In fact, it doesn't even mean that rules exist! This process is still free-form and consensus-driven, and dice only matter inasmuch as some of us like writing descriptions of very pretty imaginary dice.
You are welcome, of course, to have your character wander by and observe without making a character for them.
If you want to introduce a sudden Zehun or something instead, by all means, go for it: we're not being precise about time or continuity.]
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gain levelslearn more about the ways of magic to further his agenda. He regards the other travelers politely but not warmly."[Sorry not sorry. I still own Dragonlance books!]
Remi's dice are swirly marbled red. In certain lighting, they almost look black; in others, they almost look white, through a trick of Special Magical Material.
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He has beautiful but slightly eccentric handwriting.
"I suppose you're going to be very strict about how you interpret the adherence-to-alignment rules and penalties, aren't you," Remi adds. "Asking for a friend."
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ahahahaha I'm just waiting for Ankat to kill Remi via cat
we might have to race for first alignment shift
"Fuck you," Sasha says, cheerfully.
"You can modify them," Ankat tells her.
"No, seriously, fuck you. Anyway, my character is neutral good and staying that way."
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Sasha adds, "There are always knuckle pushups! Though if your friend is the moth, they don't have nails, or knuckles."
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[since I intend to have Rrseb throw around some stuff in Virmad's low language, I'm going to be reverting — for this thread, just for consistency — to the normal romanization (as opposed to the romanization of the High Language approximation) of Virmad's name, with the -rr- representing a syllabic /r̩/.]
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Sasha rolls her eyes. "My character walks over to Kaistlin and asks if he can do magic. She's around two meters tall and looks like a bronze dragon, only bipedal. Her name's Arxan."
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[Sasha and I have different philosophies of role-playing, but apparently the same drive to follow the plot.]
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[Oh dear God. I think this is socialist not!Raistlin.]
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on the nature of dragons
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Scooby Dooby Doooooooo
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He has a sketch of his character, who would look suspiciously like a Chris if the hexarchate had a bunch of technically-not-interchangeable actors named Chris.
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[*dies laughing*]
Remi perks up and leans over to peer at Alaric's sketch. "That's very good," he says with a diffidence that fools no one. "Do you do other players' character portraits too? Anyway, Kaistlin says hello to Spark, and is especially interested in subscribing to his newsletter where it concerns smiting threats to the common people."
[Kujen has a taste for interchangeable Chrisses, who knew?]
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